Flux

  • I started this personal project as an experimentation with colors and shapes while working with 3D softwares like Cinema 4D. The process behind the whole project was create a complex simulation of particles inside Cinema and from there pick the flow and the shape of the general image that works the best with the style I was searching for. All the post-production include vector shapes and loads of work in Photoshop CS6.
     
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    Sebastian Andaur
    2013
     
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    hello@andaurstudios.cl
  • Details
  • The End
     
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    hello@andaurstudios.cl