Some extracts from my early work on For Honor.
These are mostly pre-production & conception works, none of it made it to the final game as I left the project as it was entering its production phase.
This project is about an Emblem Editor designed for player to create their own crest/emblem. The goal was to allow for a lot of creative freedom, while protecting the game's artistic direction (all the while attempting to have a very high time-to-penis)
I did all the assets & programming, while the emblem at the end where the results of its use by various teams during internal tournaments.
All images are the property of Ubisoft.
You could input any Kuler's palette in order to recolor an emblem.
Early version, randomly generated emblems.