Once we saw the blocks created
with procedural generation we knew we had something.
Being fans of Sci-Fi movies we decided to add
the hyper-speed effect to enhance the gameplay.
Sonder 6’s UI and UX is a typographic experiment in which we’ve played around
with Suisse font and it’s capabilities. It’s clean, sharp and informative.
Background illustration reflects our love for black & white color scheme and sci-fi genre in general.
The combination of the two led us to create a dark and a bit mysterious look & feel of the whole game.
Music and Sound was designed, composed, recorded
and implemented by Oswald and Tom at Skillbard (http://skillbard.com/).