• Once we saw the blocks created
    with procedural generation we knew we had something.
  • Being fans of Sci-Fi movies we decided to add
    the hyper-speed effect to enhance the gameplay.
  • Sonder 6’s UI and UX is a typographic experiment in which we’ve played around
    with Suisse font and it’s capabilities. It’s clean, sharp and informative.
  • Background illustration reflects our love for black & white color scheme and sci-fi genre in general.
    The combination of the two led us to create a dark and a bit mysterious look & feel of the whole game.
  • Online at
  • Music and Sound was designed, composed, recorded
    and implemented by Oswald and Tom at Skillbard (

  • Sonder 6 #FreeToPlay