Tourism in a Virtual World
This is part of the project "Discover Azeroth" which explores the idea of tourism in existing game worlds, conducting a case study inside the world of the popular MMORPG "World of Warcraft"
These are the illustrations of the series of brochures designed to support the three (speculative) virtual tours inside the world.
Each of them is illustrated taking into account the phenomenology of the spaces (the virtual areas inside the game) in which the tours are taking place as well as their distinct landmarks respectively.
Major Design Project: Part of the Master of Arts in Environmental Graphics, in Edinburgh Napier University.