Here is some early look at the main character design and concept art for my indie game project called Hax. Initially it was envisioned as a 2D puzzle game for PC and mobile. Hax has since evolved into a more complex project.
Here is some early look at the main character design for a game I am currently working on. I'm spending time nailing down the final art style, proportions, and world design.
The game is in a very early build developed in Unity with Unityscript. Textures were created in Photoshop and early UI design is enabled with the Daikon Forge plug-in.